About Me

Atlanta, GA, United States
I am a 25 year old Game Art and Design major at The Art Institute of Atlanta. I'm studying for my Bachelors and expect to be graduated by spring of next year. I'm looking for positions in the gaming industry as a 3D modeler and/or texture artist. I have training in and am proficient in using Maya, ZBrush, Unreal Development Kit (UDK), and Photoshop. I'm always willing to learn new programs and add to my skill set.

Friday, May 13, 2011

My Senior Portfolio Review

Hello all viewing this post. The following is provided for my senior portfolio class as review material of the projects I've been working on, from oldest to most recent (please see the bottom of this post to view my business card design):








My Business Card Design

Tuesday, May 10, 2011

Vex Model Progress Update

Come tomorrow I will have all of my works' progress so far for Pre Portfolio Review feedback. For now, just to say I updated this thing with something before then...

Celestial Prince Vex, OC
Had to take a minor break from ZBrushing to start my creature/alien model. He's my own concept, so no need for me to credit anyone else (his turnaround is floating somewhere around on my blog...). That seam going down the middle is only temporary, just necessary for the moment due to the sake of symmetry. I'll attach both halves eventually. I'd say, given one more day, I can probably have his hands and head finished, not to mention completely unwrapped... but for now he's just a WIP, and one I'm putting on hold until later in the week after I go and touch up my crazy girl Aida in ZBrush before the review tomorrow. Later for now~

Wednesday, May 4, 2011

FemaleDoc Model - 85% Complete

Hello again~

Well, I'm trying to get a lot accomplished for class. I feel like I'm so behind with everything, but I think that's the senioritis talking. And now I digress...

Here's where my femaleDoc model stands now:





I'd say I'm about 85% done with her. I just need to finish adding some details to the boots and work on the hands and arms. Then, when I have everything down, I'll go back and make sure there aren't any places I've missed or that need tweaking. By next week I plan to have more details to my crazyGirl Aida done and have the base mesh of my creature/alien character, Vex completed. After too long, I can start working on the textures.

More to come soon!